“From day one, the team put in a lot of effort to try and provide a top-notch rogue-lite experience and a stable build. What is the current state of the Early Access version? Technical improvements: bug fixes, polishing audio, VFX and animations.New functionalities and features: co-op/multiplayer, vendors, a hub location, and additional perks - their role is to make the gameplay more varied and bump up replayability.New content: biomes, enemies, bosses, weapons, and items that will enhance gameplay and increase playtime.“The full version will include significantly more stuff in three key areas: How is the full version planned to differ from the Early Access version? To stay updated on the release timing of new content updates, be sure to follow our social channels!” Take a look at our roadmap displayed below with the upcoming feature updates. This is the time we estimate we need to deliver all the planned content, as well as things our community will ask for. “We aim to be in Early Access for about 1 year. Your support will be key in making the game a better experience for everyone.”Īpproximately how long will this game be in Early Access? We want to learn how people behave, how they play along and do certain things. Early Access allows players to participate in the development and allows us to experiment/test certain solutions with a live community. A genre like rouge-lite can deliver the best experience only if meets certain criteria and players' expectations. “We want to work directly with our players during the development process because we believe it will improve our game.
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